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Jim Spadaccini
What I do, where I work
I am the creative director at Ideum, a company that specializes in multimedia development. We design interactive computer-based exhibits including multitouch tables. We also develop Web applications. We worked along with ASTC and Independent Exhibits to design and develop the ExhibitFiles site.
Current position
Creative Director at Ideum
Earlier positions
Director of Interactive Media at Exploratorium
Instructor at Multimedia Studies Program SF State
Website(s)
More about me
I live in Corrales, New Mexico with my wife Angela, our son Andrea, daughter Caterina, and our two dogs, “Cowgirl” and “Lady Ga Ga.”
Recent publications & presentations
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"Nine Free or Nearly Free Ways Museums Can Take Advantage of Web 2.0." ASTC Dimensions
August 2008
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"Radical Trust: The State of the Museum Blogosphere (with Seb Chan)." Museums and the Web
April 2007
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"Emerging web trends for museums." New Zealand National Digital Forum
November 2006
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"Museum Mashups." Museums and the Web
April 2007
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"Planning for Social Sites." Ideum Blog
November 2008
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March 2006
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"Museums and the New Web: The Promise of Social Technologies." ASTC Dimensions
July 2006
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"Planning for Social Sites." Ideum Blog
October 2008
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"Open Source Software: New Possibilities for Museums." Ideum Blog
November 2008
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"Multitouch Exhibit Design." Ideum Blog
February 2009
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Water, Wind, & Weather: Miami in a Changing Climate
Case Study
by Jim Spadaccini Published October 15 2012
Water, Wind, & Weather: Miami in a Changing Climate is a large-scale computer-based interactive installation exploring the changing global climate and potential impacts on Miami, notably the risks associated with sea level rise and links to...
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Tiny Drifters
Case Study
by Jim Spadaccini Published September 08 2011
Tiny Drifters allows visitors to “peer into a magnified drop of sea water” to see and interact with 3D rendered versions of microscopic sea life on a huge, seven-foot multitouch wall. Visitors can rotate and view a variety of types of...
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California Mapping Multitouch Exhibit
Case Study
by Jim Spadaccini Published August 26 2010
Earlier this year we worked with the Oakland Museum of California (OMCA) to create an exhibit allowing visitors to explore early maps of California. A multitouch table with custom software is a centerpiece within the larger exhibition space. OMCA...
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L.A. Zone Multitouch, Multiuser Table
Case Study
by Jim Spadaccini Published April 02 2010
The L.A. Zone exhibition at the California Science Center explores the natural and man-made environments that make up the Los Angeles area. The L.A. Zone is one of eight zones found in the new Ecosystems gallery space at California Science Center. This...
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Space Imaging: Multitouch Multiuser Exhibit
Case Study
by Jim Spadaccini Published February 03 2010
The electromagnetic spectrum has always been a tough topic to make accessible to museum visitors. After all, only a small sliver of the EM spectrum can be seen with our eyes. Most of what gets "imaged" across the spectrum, is pictured with high-tech,...
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Jukebox Memories
Case Study
by Jim Spadaccini Published December 05 2007
Jukebox Memories is a computer-based exhibit that plays #1 hit songs from the years 1955 to 1995. It was originally developed as part of the Exploratorium's Memory exhibition. A simple "question and answer" format was developed to keep visitors...
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North by Southwest: Interactive Kiosk
Case Study
by Jim Spadaccini Published July 09 2007
The kiosk exhibit in this case study shares the same name with the exhibit, North by Southwest: Bering Sea Communities, Collaborations and Collections. The exhibition is currently open at the Maxwell Museum of Anthropology in Albuquerque, New Mexico....
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The American Image: The Photographs of John Collier Jr.
Case Study
by Jim Spadaccini Published May 08 2007
The American Image: The Photographs of John Collier Jr. was developed with a grant from the National Endowment for the Humanities. The Maxwell Museum of Anthropology and College of Educations Technology & Education Center (TEC) at the University of...
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Clean Power: The Promise of Fuel Cells
Case Study
by Jim Spadaccini Published April 09 2007
Clean Power: The Promise of Fuel Cells is a computer-based interactive exhibit developed by California Science Center and Ideum. The exhibit in-depth information in three basic areas: How fuel cells work uses 3D animation to explain the chemical...
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Old Masters Picture Gallery in Second Life
Review
by Jim Spadaccini Published September 19 2007
Second Life for those who haven't heard of it, is a popular, Internet-based virtual world. Registered users create their own avatars, interact with other users, and even build structures and spaces. I've ventured into Second Life (abbreviated as...
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6 Billion Human Beings (6 millards d'Hommes)
Review
by Jim Spadaccini Published May 16 2007
After seeing the online version of this exhibition, I knew that I needed to see the physical one as well. At the time, I was working for the Exploratorium and was lucky enough to be in Europe on museum business. I remember thinking to myself that this...
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Tour of the New Mexico Museum of Natural History and Science
Bit
by Jim Spadaccini on February 03, 2010
A 10 minute well-produced video tour of the dinosaurs at the New Mexico Museum of Natural History and Science. Toward the end of the video you can go behind the scenes and see how they prepare some...
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Using QR Codes with a Multitouch Table Exhibit
Bit
by Jim Spadaccini on November 07, 2010
This video shows an example of integrating QR Codes with a multitouch table exhibit. QR codes have a lot of possibilities for allowing visitors to view and easy share more information about museum objects...





